that will reinvent “the core gameplay loop.” The effort is meant to be a larger overhaul Anthem instead of just a series of updates and expansions.In an official BioWare blog post, Hudson thanked readers for one year of Anthem a game he says “represented a big leap into new territory for us as a studio.” Hudson acknowledged that since launch there have been critical feedback from fans saying Anthem “needs a more satisfying loot experience, better long-term progression, and a more fulfilling end game.”
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“Over the coming months, we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards — while preserving the fun of flying and fighting in a vast science-fantasy setting.”
To do this, Hudson says the developers at BioWare will be “doing something we’d like to have done more of the first time around — giving a focused team the time to test and iterate, focusing on gameplay first.”
This is a rare admission that during the initial development of Anthem, the team wasn’t able to test and iterate features as much as they would have liked. Which would explain some of the criticisms that Anthem’s loot and progression felt shallow and undercooked.
By the description, Anthem’s new development plans sound a lot like Final Fantasy 14: A Realm Reborn, a game with similar launch issues that was reworked into something almost like an entirely new game.Anthem was released almost one year ago and the response was fairly tepid. Although many praised the core flight mechanic of the game, Anthem was unable to provide a satisfying games-as-service experience, and instead issuing several post-launch fixes and updates. The rollout for the big Cataclysm event also faced several delays.
Hudson didn’t announce when the relaunch of Anthem will drop, but in the meantime, Anthem will still be supported with events, store refreshes, and past seasonal content.
Check out IGN’s Anthem wiki for more of our coverage, including walkthroughs, tips, and more.
Matt Kim is a reporter for IGN. You can reach him on Twitter.