However, in regards to the controversial animated cutscenes, or lack thereof, Blizzard says that it wanted to keep the cutscenes true to the original game.
“[T]he main takeaway is the campaigns tell one of the classic stories in Warcraft history, and want to preserve the true spirit of Warcraft 3 and allow players to relive these unforgettable moments as they are (albeit rebuilt with new animations and the higher fidelity art).”
So it appears that Blizzard doesn’t have plans at this stage to change how the cutscenes are presented, though they did receive visual improvements thanks to the remaster efforts.
Elsewhere in the blog post, Blizzard says it’s still working on standing up features like leaderboards and clans which are coming in a major patch at an unannounced date. Unfortunately, that means that the lack of these features will continue to impact all Warcraft 3 players, even those who haven’t purchased Reforged.
Warcraft 3: Reforged players soon expressed displeasure with the launch version of the classic strategy RPG after it was discovered that key features were missing, along with some launch-day connectivity issues.
A previously demoed cutscene animation was ultimately cut from the final version of the game, and network features weren’t present during the launch. Blizzard addressed these complaints in today’s blog post, but it will still be some time and additional patches for some of the issues to be addressed, if at all.
IGN is currently working on a review for Warcraft 3: Reforged so keep an eye out for that to be published soon.
Matt Kim is a reporter for IGN. You can reach him on Twitter.