Challenge Name
|
Challenge Description
|
Points Earned
|
Reward
|
So Long, RC
|
Complete all challenges
|
0
|
Mystery Model
|
First Escape
|
Escape from Jill’s apartment building
|
80
|
Concept Art: Jill’s Room
|
Somebody to Lean On
|
Escape from uptown Raccoon City.
|
100
|
Concept Art: Bar Jack
|
Nemesis Down?
|
Defeat nemesis on the rooftop.
|
120
|
Concept Art: Stage 1 Nemesis A
|
Escape from the City
|
Make it out of downtown Raccoon City.
|
120
|
Concept Art: Gas Station/Boutique
|
The Carlos Express
|
Leave R.P.D.
|
120
|
Concept Art: Carlos
|
I Don’t Feel So Good
|
Leave the clock tower plaza.
|
140
|
Model: Stage 2 Nemesis |
I Need a Hero
|
Withstand the zombie siege.
|
160
|
Concept Art: Hospital |
The Pursuer
|
Follow Nicholai deeper underground.
|
180
|
Concept Art: Creatures
|
Nemesis Down!?
|
Defeat Stage 2 Nemesis.
|
260
|
Concept Art: Stage 2 Nemesis B
|
Nemesis Down!!!
|
Defeat Stage 3 Nemesis.
|
800
|
Concept Art: Lab Corridors
|
Basic Chemistry
|
Craft an item.
|
160
|
Concept Art: Interiors
|
Gunsmith
|
Improve a weapon.
|
150
|
Concept Art: Uptown |
Get Organized
|
Expand your inventory.
|
150
|
Concept Art: Donut Shop/Diner
|
Master of Sidestepping
|
Execute a Perfect Dodge.
|
200
|
Concept Art: Downtown
|
The Carlos Takedown
|
Successfully execute Carlos’ punch ability.
|
200
|
Model: Marvin Branagh
|
Hello, Charlie!
|
Destroy a Charlie doll.
|
200
|
Model: Charlie Doll
|
Trusty Sidearm
|
Defeat 80 enemies with a handgun.
|
1200
|
Concept Art: Stories
|
Gunslinger
|
Defeat 200 enemies with a handgun.
|
5200
|
Model: Female Zombie
|
Close-Range Companion
|
Defeat 100 enemies with a shotgun.
|
320
|
Concept Art: Bonus Art A
|
Point-Blank Professional
|
Defeat 130 enemies with a shotgun.
|
6200
|
Mystery Model
|
Make Some Noise
|
Defeat 80 enemies with a grenade launcher.
|
6200
|
Mystery Model
|
Grenadier
|
Defeat 120 enemies with a grenade launcher.
|
10400
|
Mystery Model
|
Do You Feel Lucky?
|
Defeat 20 enemies with a MAG.
|
6600
|
Concept Art
|
Well? Do Ya?
|
Defeat 80 enemies with a MAG.
|
10400
|
Mystery Model
|
Suppressing Fire
|
Defeat 200 enemies with an assault rifle.
|
3400
|
Mystery Model
|
Spiting Lead
|
Defeat 400 enemies with an assault rifle.
|
8400
|
Mystery Model
|
Necessary Violence
|
Defeat 400 enemies.
|
5200
|
Concept Art: Bonus Art C
|
Making a Dent
|
Defeat 800 enemies.
|
8200
|
Concept Art: Parking Garage/Rooftop
|
Thinning the Horde
|
Defeat 1100 enemies.
|
10400
|
Concept Art: Demolition Site
|
Defeat 1400 Enemies
|
Defeat 1400 enemies.
|
10600
|
Mystery Concept Art
|
The One Zombies Fear
|
Defeat 2000 enemies.
|
11000
|
Mystery Concept Art
|
Two For One Deal
|
Defeat two zombies with a single shot.
|
1000
|
Model: Zombie Dog
|
Hats Off!
|
Knock the hats off of 28 zombies.
|
2000
|
Model: Male Zombie
|
Nemesis Down
|
Mystery condition.
|
600
|
Mystery Model
|
Fuggetaboutim!
|
Mystery condition.
|
200
|
Mystery Concept Art
|
An Unfortunate End
|
Defeat zombie Brad.
|
120
|
Model: Brad Vickers
|
Power Stones
|
Place all jewels in the clock tower monument.
|
600
|
Concept Art: Storyboards
|
Electric Slide
|
Gather all the fuses in the warehouse within 5 minutes.
|
2000
|
Mystery Model
|
Kendo’s Armory
|
Collect all weapons in the campaign.
|
600
|
Model: Robert Kendo
|
Kendo’s Protege
|
Collect all weapon parts.
|
300
|
Mystery Model
|
Bookworm
|
Read all story files.
|
1000
|
Concept Art: Lab Equipment, Model: Drain Deimos
|
Goodbye, Charlie!
|
Destroy all Charlie dolls.
|
1000
|
Mystery Concept Art
|
RE: Master of Unlocking
|
Unlock all safes, lockers, strongboxes, and pickable locks.
|
0
|
Concept Art: Mega Man, Model: Dario Rosso
|
Escapee
|
Complete the game on “Assisted” or higher.
|
800
|
Model: Jill (Default)
|
Survivor
|
Complete the game on “Standard” or higher.
|
1000
|
Model: Jill (S.T.A.R.S. Gear)
|
Veteran
|
Complete the game on “Hardcore” or higher.
|
1200
|
Concept Art and a New Game Mode (Nightmare)
|
Conqueror
|
Complete the game on “Nightmare” or higher.
|
3000
|
Concept Art and a New Game Mode (Inferno)
|
Dominator
|
Complete the game on “Inferno” or higher.
|
8000
|
Mystery Model
|
R.P.D. Material
|
Complete the game with an S rank on “Standard” or higher.
|
3800
|
Mystery Concept Art
|
U.B.C.S. Material
|
Complete the game with an S rank on “Hardcore” or higher.
|
6200
|
Mystery Model
|
S.T.A.R.S. Material
|
Complete the game with an S rank on “Nightmare” or higher.
|
8000
|
Mystery Model
|
Jill Valentine
|
Mystery Condition
|
0
|
Mystery Model
|
Amazing Work!
|
Complete the game with an A rank or higher.
|
840
|
Mystery Model
|
Sensational Work!
|
Complete the game with an S rank.
|
1200
|
Concept Art: Jill
|
Minimalist
|
Complete the game without opening the item box.
|
7000
|
Mystery Model
|
I Might Need These Later!
|
Complete the game using 1 or fewer recovery items.
|
7000
|
Mystery Model
|
Sprinter
|
Complete the game in under 2 hours of play time.
|
7000
|
Mystery Model
|