Harvester Command is an 8v8 mode that asks teams to capture and defend harvesters on the map that provide Essence for the holding team. The team that depletes their opponent’s resource pool is crowned the winner.
Finally, Alpha Hunters is Crucible’s answer to battle royale: eight duos go into the map and fight to be the last team standing.
Before heading into any one of these game modes, players must choose a Hunter. There are ten of these characters to choose from, which developer Relentless Studios (one of the Amazon Games studios) says caters to every playstyle. Like a MOBA, your character starts afresh every match, but you have their full array of weapons and abilities from the moment the game starts. Collecting Essence allows you to upgrade your toolset, and the upgrades you get are assigned pre-match from a customisation menu.
Crucible will be available on PC via Steam from May 20. Amazon has made no mention of other platforms so far, so it is unclear if Relentless Studios plans to bring it to consoles.
Crucible’s May launch was previously confirmed by The New York Times, which reported that the game was originally due to land in April. The shooter is just one of Amazon Games’ larger portfolio, which also includes ambitious MMO New World.
Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter.