“343 Industries has a devoted transmedia team that is working with Showtime on the creation and production of the Halo TV show. This group is separate from the Halo Infinite development team. These are two completely independent projects with dedicated teams and leadership that do not impact one another,” the spokesperson said in a statement to IGN.
A source speaking anonymously to Thurott for the original report claimed the show was “taking their priority instead of focusing on making sure development progress is on the right path to reaching its targeted deadline.”
While 343’s response rebukes this claim, the spokesperson did not speak to the report’s claim that “a significant portion of the game is being outsourced to third-party contractors,” which the report described as a source of some of Halo Infinite’s alleged development problems.
Halo Infinite had its first proper unveiling at E3 2019, with an extended cutscene teasing Master Chief’s next adventure. But after a recent gameplay showcase that was met with some blowback by viewers for perceived technical limitations, 343 and Xbox announced Halo Infinite would be delayed into 2021 and miss the Xbox Series X launch.
For more on Halo Infinite, check out this episode of Next-Gen Console Watch 2020 where the team dig into the Halo Infinite delay, wondering how the Xbox Series X can compete without its flagship launch exclusive.
Jonathon Dornbush is IGN’s Senior News Editor and host of Podcast Beyond!.