“It’s a free DLC offering about 30 mins of new content, a way of saying ‘thank you’ to the players who supported the game during the turbulent launch,” Darq director Wlad Marhulets told IGN.
Speaking about the Epic Games Store deal Unfold Games turned down on a Medium blog post, Marhulets explained that three days after sharing a trailer that revealed the game’s Steam launch date to be August 15, 2019, an Epic representative approached him about an exclusivity deal. Marhulets said that pulling the game from a Steam launch right after announcing it would be coming to Steam would have forever ruined the credibility of Unfold Games.
“I like money, and getting some upfront payment on top of guaranteed revenue sounds great,” Mahulets said. “But although I’m a first time developer, I’m very serious about working in this industry for a very long time. I had just announced [the] Darq release date on Steam — pulling the game off Steam a few days after [making a] release date announcement would forever ruin the credibility of my studio.”
“I would like for my customers to have confidence that my word means something, especially when making [an] announcement as crucial as [a] release date/platform,” Marhulets continued. “Turning down the Epic exclusivity offer might have been a foolish decision in the short term, considering the amounts of money that might have been involved. When thinking long term, however, this was an easy and obvious decision to make (in my case).”If you haven’t yet played Darq, you still have time with The Tower free DLC coming in a few days. We thought the game was good, giving it a 7.5 out of 10. You can check out the game’s very first teaser trailer released in 2016 and then view the third teaser trailer released just a few months before the game launched in 2019.
Wesley LeBland is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.