Despite featuring several visual upgrades, Shin Megami Tensei 3: Nocturn HD Remaster will reportedly run at a locked 30 frames per second on PC.
In a video posted by RPG Site staff writer Josh Torres, Shin Megami Tensei 3: Nocturn HD Remaster can be seen running at 30 FPS.
I’ve touched a bit of Shin Megami Tensei: Nocturne’s upcoming PC port on Steam. Sad to report that it is indeed capped at 30fps. I’ve taken a small slice of gameplay footage at the very beginning of the game with a Steam FPS counter at the top left (sorry that it’s super small). pic.twitter.com/FRGrMJoF89
— HDKirin (@HD_Kirin) April 20, 2021
Shin Megami fans hoping that Nocturn HD Remaster’s visual upgrades would include a 60 FPS frame rate are sure to be disappointed, but it’s not necessarily unexpected. The PS2 RPG was released originally in 2003, and with the HD Remaster also releasing on Nintendo Switch, it could simply come down to budgetary decisions not to pursue a different performance goal for another platform.
Some older games (even less old ones like Bloodborne) were also built with 30 FPS locked frame rates, and traditional efforts to mod in a 60 FPS cap hilariously resulted in the game running at double-speed, like a maniacal Benny Hill sketch. It took some serious modding from Lance McDonald to make a game like Bloodborne run at a proper 60 FPS.
Shin Megami Tensei 3: Nocturn HD Remaster is due out on PS4, Switch, PC, and PC via Steam on May 25, 2021. Fans who order the Digital Deluxe Edition will receive the game on May 21, four days earlier than the standard edition.
The HD Remaster includes remastered 3D models and backgrounds, new difficulty settings, the ability to save wherever you want, voiceovers for Japanese and English, an alternate branch with Radio Kuzunoha, and other changes.
Devil May Cry’s Dante will also be available as a paid DLC character. If you found the original game incredibly hard to beat, Atlus is adding a “Merciful Mode” after release.
Joseph Knoop is a writer/producer for IGN.