As with all patents, Sony may have decided not to use this design, or only elements of it. However, there are further interesting elements listed within the patent documents that support previous speculation. Sony has also patented a system that uses behaviour metrics to dynamically show players hints depending on their performance in-game.
One of the images shown in the full patent listing, Figure 4B, offers a situation where the game will tell you how to “go around hill and jump over truck” if you were struggling with this part of the game previously.Alongside the hint, you could potentially see in-game statistics including kills, player level, points earned and even a set of coaching videos. The system will determine what to display to the player depending on these metrics, and in the Figure 4B example, this could arrive in the form of a hint, a video or simply some statistics.
It’s an interesting new means to help players perform in-game. Another figure shows the player being able to choose what kind of hint they receive. PS5 system architect Mark Cerny has previously mentioned a more flexible home screen on the console, and these innovations certainly fit into that more dynamic experience.
In other Sony news, check out our article detailing how you can watch the PS5 ‘The Future of Gaming’ reveal event which is set to air this week.
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.