The Tunnels Collectibles Overview
View the sections below to locate a collectible in the order they are found.
- Artifacts: 5
- Trading Cards: 3
- Journal Entries: 1
- Workbenches: 1
Artifact – Subway Note
After escaping from the red room full of WLF Soldiers and Clickers and moving into the next train car, go all the way to the dead end and look to the left to find a note left for Jules taped next to the window.
Trading Card – The Imp
In the long train car tunnel between the two red rooms, look for a destroyed train car at the far end of the tunnel, and then search along the bottom of the car to find a trading card among the debris.
After defeating the WLF members and clickers in the glowing red tunnel, you’ll continue by moving through a few train cars. Next, climb the ladder and there’s a workbench in the room to the right with some loot as well. Note: this is right before using the rope to swing to the ladder across from you.
Journal Entry – Dead Shambler Body
After killing your first Shamblers, Interact with any dead Shambler body to sketch it and get another journal entry. Know that they cannot be killed by stealth attacks, so placing a trap mine in their path and following up with a molotov or shotgun blast to kill them quickly – then get out of range of their dying acid explosion.
Trading Card – Dr. Daniela Star
After you kill your first Shamblers and head through a temporarily lifted gate, head down the tunnel, and look to your right for a storage room, connected to a lounge. Part of the storage area is locked, but you can crawl under some office desks on the right side of the room to find a small hole in the storage cage letting you enter inside. Next to the storage door that you can unlock from the inside is a desk, and there’s a trading card on that desk.
Artifact – Whittled Statue
As you move from the large storage room to the lounge through the nearby door, look to the nearby corner of the room opposite some vending machines to find a microwave next to a door, and this whittled statue artifact will be located right next to the microwave.
Artifact – Locker Room Note
Next to the large storage room after you encounter your first Shamblers is a connected lounge. When you arrive in the room with vending machines walk past the coffee machine to the break area (two tables and some chairs). There’s an artifact note on the table with hints for the code to the locker room.
Artifact – Soda Can Note
After you find the torn note in the break room, look to the left for a vending machine with a single can of soda. Break the glass of the vending machine on the left to get the soda can with a partial code 1-5-2-?-? For the locked door in the room. Guess the last two digits (it’s narrowed down for you) and loot the locker room for supplements and crafting materials. The correct code is 15243.
Trading Card – Bastet
Once you are in the subway station full of crashed train cars, move through the first car until you come to an area where you need to climb up on a red soda machine to get higher. Just to the left of this overturned soda machine, go prone and crawl left through the mud into train car – you should see a health kit on the other side.
Once you can stand, look inside the car to find ammo and a trading card in an old suitcase.
Artifact – Subway Station Note
After leaving the tunnels and entering the subway station full of crashed train cars, make your way through until you climb up an overturned red soda machine onto the overturned train cars, and enter a car higher in the air. Look to the right as you enter for another note to “Jules” taped to the window on a closed door.
Looking for more Collectibles in The Last of Us Part Two? Find even more artifacts and trading cards in Chapter 2’s The Gate, Downtown, Eastbrook Elementary, Capitol Hill, Channel 13, The Theater, and The Birthday Gift. Be sure to also check out our complete The Last of Us 2 Collectible Hub to find every secret in every chapter and location.