developer is going a step further for accessibility by adding a font size slider. It will be arriving in the Outer Worlds 1.3 patch.Obsidian Entertainment developer, Nate McDorman, showed the new slider in action on Twitter. McDorman mentioned in his Twitter thread that he chose to “ditch the old font size toggle” and create something new altogether.
McDorman says it took three months of work, but you can finally see it in action below.
I can finally say that I’ve spent the last 3 months getting FONT SCALING into @OuterWorlds! You can get your hands on it very soon! I’m about to drop some GIFs of my work in game! pic.twitter.com/oVweRmg6Bt
— Nate (@NateElCabro) March 4, 2020
The original font size toggle option was added on November 18, 2019, as part of Patch 220.127.116.11. Obsidian addressed the text size issue after receiving consistent feedback asking to improve it. On top of this, patch 1.3 will replace the previous toggle with a more customizable option instead.
This patch also includes other UI and gameplay changes such as ultrawide support, multi-quest map tracking, a sprint toggle, and more. The full patch notes are available on the Obsidian forum.Patch 1.3 will be available across all platforms later this week, according to the patch notes. The Nintendo Switch version will launch later this month with the slider already implemented.
If you’re waiting for information on more content, the developer confirmed the story DLC in the works back in December 2019. Nothing is known about the planned DLC aside from a release sometime in 2020.
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Whether you’re jumping into The Outer Worlds for the first time or not, take a look at our 13 Tips and Tricks For Surviving The Outer Worlds. And if you’re a more experienced player, you should check out our 5 character builds for getting ahead.
Jeffrey Lerman is a Freelance News Writer for IGN. You can follow him on Twitter @Snakester95.